Privacy policyRune of North · last updated 11 October 2026
Rune of North is a climbing game made by Saif Khan ("we", "us"). This page explains what happens to information when you play. Questions? Email saifk9376@gmail.com.
- You don't need an account, and we run no servers: the game sends nothing to us.
- Your progress stays on your phone, and in your own backup: iCloud on iPhone, your Google account backup on Android.
- If you use Game Center, Apple handles it.
- Ads show only when you choose to watch one for a reward. They come from Google AdMob, which collects some device information to show and measure them.
1. Your game progress
Your best height, runes, heroes, Phoenix Blood and settings are saved on your device. On iPhone a copy is kept in your iCloud account, so a new phone or a reinstall gets it back. On Android, if backup is on in your phone's settings, Android includes it in your Google account backup for the same reason. We cannot see this data. You can erase it at any time in the game: Settings, Reset all progress, which also removes the iCloud copy; on Android the phone's next backup replaces the old copy.
2. Game Center (iPhone)
If you are signed in to Game Center, your best heights and achievements are sent to Apple's Game Center, where your friends and other players can see them. Game Center is run by Apple under Apple's privacy policy.
3. Ads (Google AdMob)
The game shows an ad only when you choose to watch one: after a run, to double the runes you earned, or, when you have no Phoenix Blood left, to rise again once per run. These ads are provided by Google AdMob.
To show ads, limit how often you see them, measure them and prevent fraud, Google may collect information from your device, such as:
- device identifiers, including the advertising identifier (on iPhone only if you allow tracking; on Android unless you delete it in your phone's settings);
- your IP address and approximate location;
- information about your device, the app, and how you interact with ads.
Google acts as an independent controller of the information it collects for ads. On iPhone, Apple asks whether you allow tracking: if you choose "Ask App Not to Track", you still see ads, but they are not personalised with your advertising identifier. On Android, you can reset or delete your advertising ID at any time in your phone's settings. In the European Economic Area, the UK and Switzerland, Google's consent form asks for your choices first, and you can change them at any time in the game: Settings, Privacy choices.
More from Google: how Google uses information from apps that use its services and Google's privacy policy.
4. Crash reports
If you test the game through Apple's TestFlight, Apple shares crash reports, and any feedback you send, with us. On the App Store, Apple shares crash and usage data with developers only if you allow it in your iPhone's settings, under Privacy & Security, Analytics & Improvements. On Android, Google Play shares crash reports with us only if you have allowed usage and diagnostics sharing on your phone; if you test the game through Google Play, any feedback you send also reaches us.
5. Children
Rune of North is not aimed at children under 13, and we do not knowingly collect information from them.
6. Your rights
We hold no personal data about you on our side. For the information Google collects for ads, you can use Privacy choices in the game, reset your advertising identifier in your phone's settings, or contact Google. For any question or request about your data, email saifk9376@gmail.com. You can also complain to your data protection authority; in Ireland that is the Data Protection Commission.
7. Changes
If this policy changes, we will update this page and the date at the top.